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PS Vita release: Super Monkey Ball 2 Sakura Edition by Rinnegatamante (unofficial port)

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Vita Developer Rinnegatamante has released another Android to Vita port, today Super Monkey Ball 2 SE. This is a new Android port “direct to Vita” using TheFlow‘s wrapper (a mechanism that lets us run Android apps natively on the PS Vita, without emulation, for impressive performance). Thanks to this system, we’ve seen other great releases recently including The Conduit, Mass Effect Infiltrator, Dead Space, Fahrenheit, Thimbleweed Park, Rockstar’s Bully and GTA San Andreas, the Anomaly Series, as well as Final Fantasy ports by Rinnegatamante and Frangar.

 

What’s Super Monkey Ball 2 SE for PS Vita

Super Monkey Ball is a series of games in which instead of controlling the character, the monkey is in a ball and you’re actually moving them by “tilting” the world around them at various angles. The goal is to avoid dangers and reach the end of the stage.

In my own opinion, the Super Monkey ball series is not among the greatest games to ever happen to Android, in particular compared to the bombs that have been ported over the past few years, but it’s always nice to have options.

from the Vita Readme:

This is a wrapper/port of Super Monkey Ball 2: Sakura Edition for the PS Vita.

The port works by loading the official Android ARMv7 executables in memory, resolving its imports with native functions and patching it in order to properly run. By doing so, it’s basically as if we emulate a minimalist Android environment in which we run natively the executable as is.

Download and Install Super Monkey Ball 2 SE for PS Vita

Disclaimer: it goes without saying, but you will need a hacked PS Vita in order to run this game.

Setup Instructions

(From the Readme)

  • In order to properly install the game, you’ll have to follow these steps precisely:

    • Install kubridge and FdFix by copying kubridge.skprx and fd_fix.skprx to your taiHEN plugins folder (usually ux0:tai) and adding two entries to your config.txt under *KERNEL:
      *KERNEL
      ux0:tai/kubridge.skprx
      ux0:tai/fd_fix.skprx
    

    Note Don’t install fd_fix.skprx if you’re using rePatch plugin

    • Optional: Install PSVshell to overclock your device to 500Mhz.
    • Install libshacccg.suprx, if you don’t have it already, by following this guide.
    • Obtain your copy of Super Monkey Ball 2: Sakura Edition legally for Android in form of an .apk file and cache files. You can get all the required files directly from your phone or by using an apk extractor you can find in the play store.
    • Open the apk with your zip explorer and extract the file libsmb2.so from the lib/armeabi-v7a folder to ux0:data/smb2.
    • Extract the folder assets inside ux0:data/smb2.
    • Grab cache data (can be obtained by running once the application on your phone and letting it download required game data files) in form of a assets folder (usually can be found in Android/data/com.ooi.android.smb2).
    • Place the assets folder from the cache data inside ux0:data/smb2.

Source: VitaDB

The post PS Vita release: Super Monkey Ball 2 Sakura Edition by Rinnegatamante (unofficial port) appeared first on Wololo.net.


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