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Release: Ultimate Spiderman Total Mayhem (Vita port) by Rinnegatamante

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Vita developer Rinnegatamante has released Ultimate Spiderman: Total Mayhem for the PS Vita. This is a port of the Android game of the same name. As always with Rinnegatamante, this port relies on the Android/ARM wrapper originally created by TheFloW, which means it loads the native Android binary (per opposition to emulation), achieving near full speed.

Version 1.1 was released shortly after 1.0, and fixes control issues as well as FPS issues.

What is Ultimate Spiderman for PS Vita?

Ultimate Spider-Man: Total Mayhem (also known as Spider-Man: Total Mayhem) was a 2010 action video game for the iOS and Android systems. It was developed and published by Gameloft. The game takes place in the Ultimate Marvel Universe (Earth-1610). It is no longer available for purchase in the App Store for iPhone and Google Play Store for Android. The game features a rogues gallery of villains from the Ultimate Universe, and is played as a series of occurring events rather than an overarching plot. The title received generally favorable reviews from critics, with the iOS version holding an 85/100 on Metacritic. (source: Wikipedia)

This is once again a port based on the Android version of the game, leveraging a wrapper initially created by TheFloW, a process that was progressively refined by other developers such as Gl33ntwine (who created libs specifically dedicated to porting Android software to the PS Vita). What’s important to understand for the end user here is that these ports do not use emulation, but rather are wrappers against the native Android binary. Bottom line, games ported through this process run much smoother than if they were emulated.

Multiple AAA games have been ported with this mechanism. We’ve seen Android ports to the PS Vita for multiple games now, including Tomb Raider, Dead SpaceMass Effect,  Fahrenheit,  Crazy Taxi, Rockstar’s Bully,  GTA San Andreas, as well as Final Fantasy ports and more. Rinnegatamante confirmed there are now more than 60 games ported from Android to PS Vita using this process. You can check some of them here.

From the developer:

This is a wrapper/port of Ultimate Spider-Man: Total Mayhem for the PS Vita.

The port works by loading the official Android/Xperia ARMv6/Armv7 executable in memory, resolving its imports with native functions and patching it in order to properly run. By doing so, it’s basically as if we emulate a minimalist Android environment in which we run natively the executable as is.

What’s new in v 1.1

  • Fixed wrong mapping for SELECT and START that were swapped.
  • Improved input code logic.
  • Improved audio code logic.
  • Untied framerate (now game logic will run at 60 FPS instead of 30).
  • Disabled debug mode in the video player.

Download and run Ultimate Spiderman:Total Mayhem Vita

Disclaimer: You will need a hacked PS Vita in order to run this port. Thankfully this is super easy to achieve nowadays (our guide here)

Download

You can Download the VPK from the VitaDB page here. (alternatively, from the project’s github)

Install and play

This port works with both the Android and Xperia build of the game. In order to achieve the best result, it’s highly recommended to use the Xperia build of the game (v.1.00) since it has native physical buttons support. Android build will also have physical buttons support though limited since implemented via fake touch inputs. It is also suggested to follow the extra paragraph on how to use HD assets from the Android build on the Xperia build.

There are several steps for initial installation process so please follow the guide below.

In order to properly install the game, you’ll have to follow these steps precisely:

  • Install kubridge and FdFix by copying kubridge.skprx and fd_fix.skprx to your taiHEN plugins folder (usually ux0:tai) and adding two entries to your config.txt under *KERNEL:
  *KERNEL
  ux0:tai/kubridge.skprx
  ux0:tai/fd_fix.skprx

Note Don’t install fd_fix.skprx if you’re using rePatch plugin

  • Optional: Install PSVshell to overclock your device to 500Mhz.
  • Install libshacccg.suprx, if you don’t have it already, by following this guide.
  • Obtain your copy of Ultimate Spider-Man: Total Mayhem legally for Android or Sony Xperia Play in form of an .apk file and an .obb file. You can get all the required files directly from your phone or by using an apk extractor you can find in the play store.
  • Open the apk with your zip explorer and extract the file libspiderman.so from the lib/armeabi-v7a or lib/armeabi folder to ux0:data/spiderman.
  • Open the obb with your zip explorer and extract the gameloft folder inside it in ux0:data/spiderman.

How to use HD assets on Xperia build

  • Extract the files entities.packlevelnew_01.packlevelnew_02.packlevelnew_03.packlevelnew_04.packlevelnew_05.packlevelnew_06.packlevelnew_07.packlevelnew_08.packlevelnew_09.packlevelnew_10.packlevelnew_11.packlevelnew_12.pack from the Android .obb file (located in gameloft/games/GloftSMHP) inside ux0:data/spiderman/gameloft/games/spiderman and confirm when asked to replace files.

How to get intro video to properly play

  • It is suggested to transcode the video with Handbrake: https://handbrake.fr/
  • Import ux0:data/spiderman/gameloft/games/spiderman/logo.mp4 into Handbrake.
  • Set ‘Preset:’ to Fast 480p30
  • Under ‘Summary’ tab set ‘Format’ to MP4
  • Under ‘Video’ tab, set ‘Framerate’ to 30 and Constant Framerate
  • In ‘Save As’ field, set file extension to .mp4
  • Click ‘Start Encode’ to proceed
  • Replace the original file with the newly transcoded one.

Source: VitaDB

The post Release: Ultimate Spiderman Total Mayhem (Vita port) by Rinnegatamante appeared first on Wololo.net.


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